Lumious Wishes
Speak your wish, and watch it ripple through light—shared, seen, and shining in the night.

Client
Map mima
Duration
10 weeks
Role
Experience designer,
Creative Developer,
Researcher
Tools
Figma, Rhino, Processing java, CapCut
Project Description
Luminous Wishes transforms the catenary space into a visual symphony, where sound becomes light and movement sparks emotion. Using motion sensors and voice-activated filters, participants trigger color-shifting lights and natural sounds, creating a living artwork shaped by collective hopes. This experience celebrates community spirit and shared responsibility, highlighting how individual actions contribute to Lake Macquarie’s vibrant future.
Design Philosophy
The memories and stories of a land are like the growth of plants in nature. The installation uses nature as inspiration to construct a series of metaphors for the process of planting, rooting, sprouting, climbing, flowering and fruiting. The short but brilliant encounters flicker like light. The weight and lightness seem eternal in the ever-changing time and light.
We tend to see the nature with our eyes, but when closing your eyes, all the sounds become extremely vivid and powerful. The nature plays different symphonies for people in different communities is an irreplaceable chord. And together, the sounds paint the nature into a colorful space.
LUMINOUS WISHES weakens the presence of humans in nature, the Roots, representing nature, as a bridge of ensemble between humans and ecosystems, making LED light strips a magical sound space extending from the Roots that people can see.
Objective
Explore how people engage with the Map mima's catenary space and design experiences that amplify community presence and connection—without altering existing light infrastructure.
Design Challenge
Create meaningful, multi-sensory interactions using only adjacent poles and physical input points, while respecting site limitations and maintaining visual integrity.
Deliverable
Delivered an experience-driven installation that uses motion sensors, audio, and pole-mounted interfaces to transform everyday movement and voice into shared visual and sonic expressions—without modifying existing light straps.
Overall Installation
Experience Narrative
Solution Highlights
Enhances Active Public Spaces
Reacts to movement like skateboarding, adding playful light and energy to community areas.
Multi-Sensory Interaction
Combines voice, color, and sound for a rich, emotional experience that connects people to place.
Builds Collective Identity
Residents record hopes via button + mic, turning personal messages into shared, visual memories.
Fosters Community Expression
Each voice contributes to a growing archive of community spirit—symbolizing unity and hope.
Final video demonstration
Design Process
As the experience designer, I focused on shaping the user journey by translating research insights into intuitive, site-specific interactions. I worked closely with the team to define design directions, craft multi-sensory experiences, and prototype interactions that aligned with both user behaviors and the public character of the Catenary space.
Discovery (Weeks 1–2)
We explored the environmental, social, and spatial context surrounding MAP mima and the catenary site.
Key activities included:
Reviewing the design brief and identifying core design challenges
Conducting background research (site analysis, academic sources, community interviews)
Collecting user insights via surveys and casual observations
Mapping insights into key experience themes
My role:
Defined early experience goals based on user behaviors
Synthesized research into interaction principles and user flow
Helped align insights with feasible, engaging design opportunities specific to the catenary’s constraints
Define (Weeks 3–4)
We explored potential directions by drawing inspiration from precedent research and environmental metaphors. This phase helped us translate sound, light, and motion into meaningful experiences for the Catenary space.
Key activities included:
Conducting precedent research to gather inspiration and identify interaction patterns
Extracting insights from existing works to inform our own concept directions
Translating external references into context-specific ideas for MAP mima
Developing initial user journeys and experience sketches based on selected themes
My role:
Researched and analyzed reference projects to guide early concept thinking
Created user journeys and interaction sketches for each direction
Develop (Weeks 5–8)
We built and tested interaction prototypes through two rounds of user testing and iteration. Feedback shaped the interaction clarity, sensory rhythm, and emotional depth.
Key activities included:
Prototyping low-fidelity interfaces to test interaction ideas
Conducting user testing using SUS and qualitative feedback
Iterating based on behavior patterns and user insights
My role:
Designed and facilitated testing to evaluate interaction flow
Analyzed emotional response and refined multisensory touchpoints
Ensured the experience aligned with both user behavior and site constraints
Deliver (Weeks 9–10)
We finalized the installation with integrated motion, sound, and voice-based features.
Key activities included:
Designing the spatial layout and light-based visual storytelling
Ensuring the technical feasibility of sensors and environmental feedback mechanisms
Finalizing input-response mechanics for motion and voice
My focus:
Refined the overall experience flow and user engagement timing
Designed interaction transitions—from passive to participatory states
Aligned spatial, sensory, and emotional layers to communicate environmental awareness and collective memory